However, an army without a home city may instead create a settlement, allowing the construction of buildings, training of units, and researching of technology-while providing unique tactical opportunities.
While hordes are on the move, they’re no different than a traditional army.
The hordes mechanic allows players to create mobile semi-cities called “settlements”. A number of Attila's major factions rely on the horde mechanic, in particular the Huns who are entirely reliant on nomadic hordes to sweep across the realm in historical fashion. This new feature harkens back to Rome: Total War’s Barbarian Invasion expansion, which allowed players to move their entire factions around the map without the necessity of cities. The most notable new feature in Attila is the introduction of hordes.